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Crazy tanks diepio
Crazy tanks diepio














This build works out at Level 45, it could out penetrate or overwhelm almost any tank in Maze mode, including Destroyer classes and close up Assassin or Hunter branch tanks. This is good also for bullet spammer tanks like Octo Tank, Spread Shot, and Penta Shot! This build supports the damage of a sniper, the health of a rammer, and the speed of a Fighter all in one. Health is important for survival, especially if you don't want to get killed by rammers.

#CRAZY TANKS DIEPIO FREE#

With this in mind, feel free to start browsing (you can also do ctrl + f to search for a specific tank that you want to use)! This page is designed to give readers a basis from which they can begin to form their own style of play and so that they may discover their own perfect build, but it makes no pretense as to which builds are the best. Use this page as a reference for builds suggested by the diep.io community. And that as everyone plays the game differently, not all builds will work as well for every user. When using a build, make sure to choose the tank upgrades correctly.ĪND PLEASE NOTE: that the builds on this page differ in quality. The following are Builds for different Classes, made by players using the 33 skill points available upon reaching level 45. However, it should be noted that - as Bullets only move in one direction, these ‘walls’ they create are part of their momentum and can be lost, as the target can move out of the Bullets’ trajectory, forcing them to re-aim and/or start the walls from scratch. They are characterized by the “walls” or “clouds” they create when moving forward (due to their bullets getting grouped together), walls which they can then use to ambush and ‘ram’ other players.ĭepending on the classes’ overall Speed, they may be considered counters to Rammer build users as their combined momentum (ammo & body) is often enough to ‘outram’ them. These are tanks that sacrifice Bullet Speed and sometimes Movement Speed in favor of moderate amounts of Health and maxed out Bullet Stats, focusing on 0/ X/ X/0/ 7/ 7/ 7/ X stats-wise. Even if things go south, Rammers usually have higher speed than most offensive tanks and can easily escape.īullet Smashers Characteristics: Like a glass cannon but ignoring bullet speed to increase movement speed and/or health. Additionally, health regen can’t really keep up with enemy Bullet DPS, thus they usually depend on ambushes or teaming in order to kill most tanks. Offensively they are usually held back by the knockback they receive upon collision with bullets. Tanks using these builds can withstand incredible amounts of enemy fire before dying, making them incredibly survivable. The opposite of Glass Cannons, they focus on the X/ X/ X/0/0/0/ X/ X side of their table and may also use reload to propel themselves. These tanks use their huge health pool and speed to take enemies by surprise and kill them by smashing into them. Rammers Characteristics: Very high health, body damage, and speed. They are generally fast, very dangerous builds with high damage output but usually die in 1 or 2 good hits if unprotected by their own ammo.

crazy tanks diepio

Glass cannons are builds that sacrifice health in favor of the 0/0/0/ X/ X/ X/ X/ X side of their stats. Glass Cannons Characteristics: Little to no health regeneration or max health but high damage output and speed, their defense is their offense. That is to say - depending on the class, the most useful builds will usually fall under one of the following categories: However, building on the tank’s strengths and weaknesses is important as jacks of all trades aren’t nearly as useful. There are a total of 40,820,633 different builds available. Health, Speed and Bullet Strength (among others), can all be strengthened through the investment of skill points in their respective stats, ultimately giving the player a better chance at survival. Builds modify the player’s stats in-game.














Crazy tanks diepio